Skyrim Making A Follower
They can be named whatever you like, as long as the name is the same with the correct file extensions. Load up skyrim, open up racemenu, make a char using the same race/weight of the custom follower, go to sculpt use the add mask to highlight the neck seam vertices, press the button to import head. To hire a follower, simply ask them to come with you, then travel to the build site. They should approach you and volunteer for the job, or if not, you can ask them yourself once there. You will need to first build at least the Small House Layout before the option to hire them appears. The main steps for adding a follower to Skyrim are: Create the NPC's appearance. Set the NPC statistics. Assign the right factions to your NPC. Create the follower - player relationship. Place the NPC in the world.
Skyrim Make Follower A Blade
There's a way to form an incredible (sometimes) death-defying super death squad with multiple followers. Referred to lovingly as an 'Insane Crown Posse' (you are a Thane after all), this ever-growing party will absolutely murder anything and everything in your path, including dragons and giants.
Here's how:
A little video to prove these companions' mettle.
You also could have 4 followers if you get 100 conjuration and get the perk Twin Souls to summon two Atronachs or Thralls (constant) depending on if you did the quest for Phinis (College of Winterhold) then get a dog and a follower. To get the thall's you need to do the quest for Phinis. To begin you have to have lvl 90 in conjuration to start. After you get 90 conjuration go do the quest. Then go buy the Thralls (masterspells) from him.
You can trick the system by going on certain quests to recruit people into your party but not finishing the quest. They will remain in your party forever until you complete the quest or dismiss them. In A Daedra's Best Friend you get to recruit a rather reliable dog companion named Barbas. In Alduin's Wall, two seasoned fighters tag along. (Occasionally, Delphine will try to leave, but simply tell her to follow you.) Combine these NPCs with a Conjuration or two (must be at max level), a horse, and a follower, then you've got a full traveling troupe of insanity.
Quests in which you get an NPC who doesn't replace your existing follower that can stick around include:
- The Blessing Of Nature (There is a guy who asks to join you when you initiate the quest.)
- A horse like Shadowmere from The Cure For Madness.
- Any ability that summons a temporary helper.
- The Sanguine Rose summons another Atronach.
- Summon Spectral Assassin.
- Laid to Rest (speak to Thommir in front of the cave. This guys light a torch whenever it's dark!)
- Get a hundred conjuration to get ability to summon 2 Atronach / reanimate
- More?
Just be careful that they don't literally get in your way as you try to navigate smaller spaces. And also just be careful that they don't get in each other's way in combat. You will encounter situations where they will start ripping into each other if one accidently hits another of your followers.
Be sure to check the full list of followers! Typically, you can have one human follower and one animal follower, in addition to the quest NPCs, potentially creating a massive hunting party. How to download msts.